Lunar Rover Networking

L u n a r R o v e r N e t w o r k i n g
DCGR Simulator

Planned lunar missions promise to bring a host of new robotic and human explorers to the moon. Today, the wireless connectivity needs of these assets would be largely unmet. And given the cost of deploying infrastructure on the moon, a centralized approach (such as a cellular-style network) may not be feasible for some time.

Instead, we imagine a distributed graph of network agents, running on a variety of lunar assets. Since this network won’t be supported by permanent infrastructure, the range of each agent will be relatively small and their time in contact with one another will be largely unpredictable.

Importantly, these agents will intelligently work to optimize the network. We’re exploring how agents can make physical movement and data routing decisions to better facilitate the transfer of data within the network.

Right now, we’re working on the problem from two ends:

  1. Using physical-layer evidence to help find other network agents.
  2. Developing a CGR-based algorithm that copes with unpredictable agents.